Then the only problem is patience, or for very bad cases, player biology. I prefer using Berserk or Leap Attack with the best two-hander I can find.īut if you're very persistent, and you spend points and use skills wisely, it's easy to set up a situation where you can slowly drop one monster at a time with very little risk to your self. The raw hitpoints that things get in higher difficulties are really terrifying. Lots of attack skill options are weakened or just altogether gone due to that choice and I really think that the main bottleneck for that character is damage, not defense. The sword and shield part is going to make it difficult for an untwinked Barbarian, IMHO. Also, has a d2 forum, and that is probably the best place to ask, they frequently play without trading or with much more severe restrictions like not returning to a previous area for leveling. If you’re on ladder another inexpensive runeword to shoot for would be Unbending Will.I don't really do builds or guides, but maybe some advice will help. Some of these will last longer than others of course! Not sure if you already have the Djinn Slayer and Lightsabre, but other nice progression swords would include headstriker (+max damage per level and +deadly strike per level bonuses), Hexfire (pretty fast, damage add, ignore target defense), Crescent Moon RW, Azurewrath Phase Blade. The decrep proc is a great damage boost and awesome against PIs, and the sanctuary aura makes undead go down crazy fast. When I built my first Grief I kept the Oath as the off weapon for somethings, but have normalized on using Grief PB with Lawbringer PB in off hand. So I’d definitely recommend that combo (Oath in any ethereal 4OS sword) as a progression weapon set, and eventually replace the Oath with a Grief phase blade if/when you have the funds. When I was building my Frenzy barb I had already had a little bit of items accrued from my other WW barb, so I was able to start using Oath in an ethereal Balrog Blade and Lawbringer in an Phase Blade right at their level reqs, which was pretty awesome. Lightsabre tends to still be pretty viable through Hell, although certainly not on the level of the GG RWs. So if your options are Lightsaber + Horizon’s or Djinn Slayer, I’d say Djinn Slayer.ĭjinn is kinda neat, especially w/ the massive fire damage, sockets, mana leach, and AR/damage against demons, but I suspect it will run out of steam fairly quickly in Hell difficulty. If you run a Lightsaber which is a sword, then you’ll want your other weapon to be a sword most likely, so you don’t have to devote skill points to both sword and mace mastery, like you’d need to do if you use Horizon’s Tornado Scourge which is mace class. The other thing to consider is that as a Frenzy Barb, you’ll want to put at least some points in a weapon mastery (with end game gear you can sacrifice maxing it to use points to get higher chance of “Find Item” but with progression gear you’ll likely want to max mastery. Yeah if you have a ton of them spawning at once they might add up, but I think you’d be better served by focusing on more damage. The lvl 15 Tornado from Horizon’s Tornado is better at 194-213 damage, but that’s still pretty low damage for end game. Getting the skill as “on striking” means there’s no way to boost the level, or boost the damage via synergies, so that damage is pretty much negligible as you progress towards the end of and past normal difficulty, IMO. So Carrion Wind provides lvl 13 Twister, which is only 37-39 damage.
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